class Animals {
    constructor(name, hp, mp, xp, level, defense, attack, buff, debuff, status) {
        this.name = name;
        this.hp = hp;
        this.mp = mp;
        this.xp = xp;
        this.level = level;
        this.defense = defense;
        this.attack = attack;
        this.buff = buff;
        this.debuff = debuff;
        this.status = status;
    }
    move() {
        // 移动方法的具体实现
    }
    attack(attackPower, targetHP) {
        return targetHP - attackPower;
    }
}

export default Animals;